Quite probably a major error within the SDK itself
By paul42 10 months agoThis seems to be a pretty big issue. I'll start the story from where I think it may have started.
I was having a fiddle around with some custom textures I made and was constructing a replica of the 'Black Lodge' from television's Twin Peaks. I got to the stage where I had to make the sleek looking modern lamps with the thin posts. They were far to thin to be made with brushes, but I couldn't be bothered learning2blender so I just went ahead and brushed them. I knew this was a bad idea and would probably end up in the map having invalid brushed or worse, but I didn't care. I compiled this Black Lodge map, only to find that the resulting BSP had none of the changes I had made since the last one. So I closed it and tried to recompile only to get this message: The command failed. Windows reported the error: The file specified cannot be found'. I was not phased, so I deleted that map and no focks were given, but the consequences spread like cancer (if that is the origin of the main issue). This now happens to many of my other maps.
When I opened up my jailbreak map and other of my gungame maps to try and compile them I got this same error, for no reason. I can fully establish that it has nothing to do with these maps and that the problem is a bit deeper. I have sent my map files to a friend in order to compile them, and this has worked fine, so it isn't anything to do with my maps. It seems to only happen with more complicated ones. I even recompiled a map from the Jailbreak server I go on and my SDK wouldn't recompile it. I even tried using a different compiler and this would not work either. I have absolutely no idea where to even start with this problem.
Here's the compile window for a Jailbreak map I'm working on.
** Executing... ** Command: "c:\program files (x86)\steam\steamapps\gorillagwakamoley\sourcesdk\bin\orangebox\bin\vbsp.exe" ** Parameters: -game "c:\program files (x86)\steam\steamapps\gorillagwakamoley\counter-strike source\cstrike" "C:\Program Files (x86)\Steam\steamapps\gorillagwakamoley\sourcesdkcontent\cstrike\mapsrc\ba_gorilla-jail.vmf"
Valve Software - vbsp.exe (Apr 26 2012) 4 threads materialPath: c:\program files (x86)\steam\steamapps\gorillagwakamoley\counter-strike source\cstrike\materials Loading C:\Program Files (x86)\Steam\steamapps\gorillagwakamoley\sourcesdkcontent\cstrike\mapsrc\bagorilla-jail.vmf ConVarRef matreduceparticles doesn't point to an existing ConVar Can't find surfaceprop panel for material METAL/PRODVENTA, using default Brush 876099, Side 6: duplicate plane Can't find surfaceprop Rollup for material REALWORLDTEXTURES/NEWER/1/ROLLUP106, using default Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\gorillagwakamoley\counter-strike source\cstrike\gameinfo.txt Patching WVT material: maps/bagorilla-jail/perftest/blendrockdirt001awvtpatch Patching WVT material: maps/bagorilla-jail/detrain/blendgraveldirt001awvtpatch fixing up envcubemap materials on brush sides... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material RealWorldTextures/glassbreak is depending on itself through materialvar $crackmaterial! Ignoring... Material RealWorldTextures/glassbreak is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... ProcessBlockThread: 0...1...2...3...4...5...6...7...8...9...10 (1) ProcessBlockThread: 0...1...2...3...4...5...6...7...8...9...10 (0)
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2255.5 -13717.5 772.8) Leaf 0 contents: CONTENTSSOLID Leaf 1 contents: CONTENTSWINDOW CONTENTSTRANSLUCENT viscontents (node 0 contents ^ node 1 contents): CONTENTSSOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTSSOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTSSOLID Candidate brush IDs: Brush 170982:
Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides...Bad detail brush side
** Executing... ** Command: "c:\program files (x86)\steam\steamapps\gorillagwakamoley\sourcesdk\bin\orangebox\bin\vvis.exe" ** Parameters: -game "c:\program files (x86)\steam\steamapps\gorillagwakamoley\counter-strike source\cstrike" "C:\Program Files (x86)\Steam\steamapps\gorillagwakamoley\sourcesdkcontent\cstrike\mapsrc\ba_gorilla-jail"
Valve Software - vvis.exe (Apr 26 2012) 4 threads reading c:\program files (x86)\steam\steamapps\gorillagwakamoley\sourcesdkcontent\cstrike\mapsrc\bagorilla-jail.bsp Error opening c:\program files (x86)\steam\steamapps\gorillagwakamoley\sourcesdkcontent\cstrike\mapsrc\bagorilla-jail.bsp
** Executing... ** Command: "c:\program files (x86)\steam\steamapps\gorillagwakamoley\sourcesdk\bin\orangebox\bin\vrad.exe" ** Parameters: -game "c:\program files (x86)\steam\steamapps\gorillagwakamoley\counter-strike source\cstrike" "C:\Program Files (x86)\Steam\steamapps\gorillagwakamoley\sourcesdkcontent\cstrike\mapsrc\ba_gorilla-jail"
Valve Software - vrad.exe SSE (Apr 26 2012)
Valve Radiosity Simulator
4 threads [Reading texlights from 'lights.rad'] [1 texlights parsed from 'lights.rad']
Loading c:\program files (x86)\steam\steamapps\gorillagwakamoley\sourcesdkcontent\cstrike\mapsrc\bagorilla-jail.bsp Error opening c:\program files (x86)\steam\steamapps\gorillagwakamoley\sourcesdkcontent\cstrike\mapsrc\bagorilla-jail.bsp
** Executing... ** Command: Copy File ** Parameters: "C:\Program Files (x86)\Steam\steamapps\gorillagwakamoley\sourcesdkcontent\cstrike\mapsrc\bagorilla-jail.bsp" "c:\program files (x86)\steam\steamapps\gorillagwakamoley\counter-strike source\cstrike\materials\ba_gorilla-jail.bsp"
The command failed. Windows reported the error: "The system cannot find the file specified."
Please refrain from criticizing things specific to this map, as I have definitely established that it is not the problem.
Thanks for any help in advanced guys, I hope this isn't as much of a mystery to you as it is to me.
Edit: I suppose I should also mention that I tried re installing the SDK. No dice.




